Python Game Development with PyGame

One of my family members is learning Python as part of ongoing education. I'm not really familiar with the language. To get into it, I decided to start a small "vibe coding" project at work using Co-Pilot to generate a script that extracts JIRA data, showing planned versus actual. This might sound like something that a JIRA plugin could do, however our JIRA usage is anything but standard.

Anyway, having got a basic script working. The next step is to learn a bit of TKinter and matplotlib to display the data in a graphical format. Who knows, perhaps I will become a PMO at some point specialising in automating project life-cycle using LLMs and Python.



Currently I am using this blog to track projects and occasional random thoughts that I believe may be insightful. My next project is to work through the following book Beginning Game Development with Python and Pygame: From Novice to Professional (Beginning From Novice to Professional). Some of the code is in Python 2 instead of 3. But I think that this will make good introduction to get to understand the basics of game development and have some fun with Python along the way.

Graph to track pages read per day of PyGame book


EDIT: command to install PyGame on Ubuntu:

sudo apt install python3-pygame